Rue Valley
November 11, 2025
Rue Valley is a narrative RPG about a man trapped in a time loop, surrounded by a colorful cast with complex emotional stories, each hiding unexpected secrets. Dealing with mental challenges, the main character must rise from the depths, delving into the anomaly to uncover its enigmatic origins.
Critic Score
73.5
15 critic reviews
User Score
No ratings
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Critic Reviews (15)
"Rue Valley is an isometric narrative RPG gem that blends a captivating, emotionally-charged story with memorable characters all in one package. Although it has a few technical weaknesses, it doesn&s;t heavily retract from the overall experience. Eugene Harrow&s;s strange journey …"
Read original reviewGraphics
92.0
Gameplay
73.0
Story
68.0
"Overall, Rue Valley gets off to a very strong start, and after a brief period of uncertainty, it manages to bring the story to a satisfying close. When it came to choosing and shaping our personality, I felt the developers …"
Read original reviewGraphics
65.0
Gameplay
70.0
Story
75.0
"I wish it hadn&s;t squeezed such interesting ideas and a compelling concept (though clearly inspired by Disco Elysium) into a package that fails to excite much and occasionally feels like a time-waster due to some of its mechanics. While Rue …"
Read original reviewGraphics
65.0
Gameplay
80.0
Story
70.0
"Rue Valley ends up being a very interesting adventure due to its premise, and it does a good job of subverting and combining its various sources of reference. While the general outlines of the multiple plots are engaging and the …"
Read original reviewGraphics
60.0
Gameplay
70.0
Story
85.0
"Much like its primary protagonist then, Rue Valley certainly has no shortage of faults or shortcomings and it&s;s also practically impossible for Rue Valley to escape the vast, looming shadow of ZA/UM&s;s epic adventure, Disco Elysium. Taking all of that …"
Read original reviewGraphics
50.0
Gameplay
60.0
Story
35.0
"However, the way in which your create-a-character&s;s mental profile gates off certain interactions and dialogue trees is frustrating and made me feel often like I had just rolled a bad character; I can&s;t see myself returning to a narrative experience …"
Read original reviewGraphics
30.0
Gameplay
70.0
Story
40.0
"A twisting, turning tale told over a repeating 47-minute timeloop, Rue Valley unfortunately crumbles under the weight of its narrative ambition."
Read original reviewGraphics
60.0
Gameplay
65.0
Story
69.0
"An interesting premise with some really good ideas in an exceptionally deep and well-designed world, which ultimately feels lacking both as an adventure/RPG and as a "Disco clone"."
Read original reviewGraphics
75.0
Gameplay
65.0
Story
90.0
"Rue Valley plays out like a mix of detective work and emotional archaeology. You explore, experiment, and test how small changes can ripple through each loop. You can’t wander too far from the motel — 47 minutes isn’t long — …"
Read original reviewGraphics
40.0
Gameplay
40.0
Story
40.0
"There are some good ideas in Rue Valley&s;s depressioncore time loop, but the execution makes it feel more like a chore than a charm."
Read original reviewGraphics
75.0
Gameplay
85.0
Story
90.0
"Rue Valley is really pretty to look at. The art style uses sketchy lines and slight motions to give the impression of instability and discomfort. Characters shake a little, as if they are vibrating out of sync with the world. …"
Read original reviewGraphics
60.0
Gameplay
60.0
Story
70.0
"Rue Valley is a good title that will surely appeal to fans of Disco Elysium and CRPGs in general, thanks to its refined artistic style, engaging soundtrack and impeccable writing of the protagonist, capable of creating a strong emotional bond …"
Read original reviewGraphics
92.0
Gameplay
75.0
Story
68.0
"Rue Valley is a clever puzzle game that uses its time loop foundations to not only present a unique challenge for players but also to craft a rich narrative that will tug on the heartstrings."
Read original reviewGraphics
88.0
Gameplay
87.0
Story
94.0
"Rue Valley is a special work that exudes identity and genius. It is hard not to be enchanted by the game&s;s city and its characters, and to feel extremely anxious to unravel the loop."
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