Dear me, I was...
July 31, 2025
Critic Score
76.7
23 critic reviews
User Score
No ratings
0 user ratings
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Critic Reviews (23)
Graphics
90.0
Gameplay
75.0
Story
80.0
"Dear Me, I Was is a masterpiece that transcends the traditional limitations of a video game to become pure art. Arc System Works and Maho Taguchi have created something extraordinary: an experience that uses interactivity not as a game, but …"
Read original reviewGraphics
60.0
Gameplay
60.0
Story
60.0
"Dear me, I was… is a short experience that heavily relies on your ability to connect emotionally with the protagonist. The game does a great job with its storytelling, and while I wasn&s;t able to connect with it as much …"
Read original reviewGraphics
88.0
Gameplay
28.0
Story
74.0
"Dear Me, I Was offers reflection on a life accompanied by eye-catching art and gentle piano music. There&s;s very limited interactivity though, and while the story is relatable at some points, it&s;s not particularly unique. It is worth picking up …"
Read original reviewGraphics
95.0
Gameplay
35.0
Story
60.0
"This thrilling journey with its striking artistic beauty is stunning to behold, but it&s;s extremely difficult to believe that you&s;re watching a video game."
Read original reviewGraphics
30.0
Gameplay
25.0
Story
70.0
"Do I recommend the Dear Me, I was…? Absolutely. Do I think the game is worth it at $7.99? I’m going to say no here. If there was just a little bit more to do in the game from a …"
Read original reviewGraphics
70.0
Gameplay
45.0
Story
90.0
"In some ways, it feels counterintuitive to write a review of Dear me, I was… - a title which centres upon capturing heavy feelings that can&s;t be so easily put into words. However, it&s;s not every day that a visual …"
Read original reviewGraphics
65.0
Gameplay
68.0
Story
70.0
"Dear Me, I Was... is a classic example of a video game that&s;s more than the sum of its parts. It&s;s clearly aimed at a very specific niche, and for those who enjoy this story, despite its gameplay shortcomings, it …"
Read original reviewGraphics
70.0
Gameplay
75.0
Story
90.0
"Dear Me, I Was… is a brief but intense experience, distinguished by its sensitivity and unique visual style. Its minimal interactivity and short length may not appeal to everyone, but those seeking a contemplative and emotional experience will find it …"
Read original reviewGraphics
75.0
Gameplay
70.0
Story
65.0
"Dear me, I was... doesn&s;t want you to play, it wants you to feel. It&s;s more of a visual poem than a video game. It lasts barely a moment, but it can leave your heart in your mouth. Its gameplay …"
Read original reviewGraphics
95.0
Gameplay
35.0
Story
90.0
"Dear Me, I Was tells a moving story that&s;s grounded in ways rarely seen in video games. Paired with the gorgeous audio and visual style, it&s;s well worth experiencing."
Read original review"Dear Me, I Was looks absolutely stunning, with every screen of the game feeling like a work of art in its own right. But taking less than an hour to complete, the story here lacks substance, and being told entirely …"
Read original reviewGraphics
70.0
Gameplay
65.0
Story
88.0
"Dear Me, I Was… isn&s;t just a game: it&s;s an interactive reflection on life, choices, and feelings. In just 45 minutes, it manages to move more than many long narratives, leaving scars and colors that linger even after the final …"
Read original reviewGraphics
85.0
Gameplay
45.0
Story
90.0
"Dear Me I Was is a marvelous visual novel that manages to tell a lot without ever uttering a single line of dialogue. When it comes to its presentation and storytelling, I have no qualms, this is gold. But if …"
Read original reviewGraphics
30.0
Gameplay
65.0
Story
90.0
"In just under two hours, Dear Me I Was delivers a profoundly moving and artistic narrative experience without a single word, proving that brevity and visual storytelling can leave an indelible mark on the soul. It&s;s a poignant journey through …"
Read original reviewGraphics
92.0
Gameplay
65.0
Story
93.0
"Dear Me, I Was is a short interactive drama by Arc System Works that tells the story of a woman&s;s life through emotional, hand-painted visuals and subtle point-and-click mechanics. Using rotoscoped animation and watercolor art, the game blends narrative and …"
Read original reviewGraphics
85.0
Gameplay
65.0
Story
75.0
"Dear Me, I Was... is a flawed and very short gem, one that chooses to be more emotional to witness than fun to play. Taisuke Kanasaki&s;s style and art are so good that they manage to tell a simple yet …"
Read original reviewGraphics
95.0
Gameplay
80.0
Story
90.0
"Dear Me, I was… is quite an emotional experience, and I absolutely adored it from start to finish. A few control issues hold it back when playing docked, but I give it my highest possible recommendation if you enjoy moving …"
Read original reviewGraphics
50.0
Gameplay
65.0
Story
85.0
"Dear Me, I Was is a stunning example of visual storytelling. I was trying to say something profound, but it doesn&s;t stick around long enough for it to make an impact. Yes, it&s;s moving and beautiful. But it seems like …"
Read original reviewGraphics
85.0
Gameplay
78.0
Story
92.0
""Dear me, I was…" is one of those difficult games to analyze, because the experience is entirely about the emotions it makes you feel, and you have to be very careful not to reveal too much. But I can safely …"
Read original reviewGraphics
65.0
Gameplay
68.0
Story
72.0
"Dear Me, I Was tackles the challenge of telling a story without any text at all, and it does so with a fair amount of success. At the same time, however, it lacks the impact its emotional moments feel like …"
Read original reviewGraphics
96.0
Gameplay
70.0
Story
94.0
"The way colours are used throughout to contrast the emotions of each person is astounding, paired brilliantly with the core themes of expression through art and what happens when our own colours stop shining through."
Read original reviewGraphics
90.0
Gameplay
35.0
Story
70.0
"Take a moment to sit down, put on a headset, drink a cup of tea and get lost in this artwork. It&s;s something you&s;ll remember."
Read original review